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Goblin, Goblin Sneak

Goblin Sneak CR 1

Source Monster Codex pg. 107
XP 400
Goblin rogue 2
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +6

Defense

AC 18, touch 15, flat-footed 14 (+3 armor, +4 Dex, +1 size)
hp 16 (2d8+4)
Fort +2, Ref +7, Will +1
Defensive Abilities evasion

Offense

Speed 30 ft.
Melee mwk dogslicer +5 (1d4/19–20), dogslicer +4 (1d4/19–20)
Ranged shortbow +6 (1d4/×3)
Special Attacks sneak attack +1d6

Tactics

During Combat A sneak tries to ambush opponents so it can make sneak attacks, then uses Acrobatics to flank.

Statistics

Str 11, Dex 19, Con 14, Int 8, Wis 12, Cha 8
Base Atk +1; CMB +0; CMD 14
Feats Two-Weapon Fighting, Weapon Finesse
Skills Acrobatics +8, Climb +4, Disable Device +8, Escape Artist +8, Perception +6, Sleight of Hand +8, Stealth +12, Swim +4
Languages Goblin
SQ rogue talents (finesse rogue), trapfinding +1, weapon familiarityARG
Combat Gear potion of cure light wounds, potion of jump, potion of feather fall, alchemist’s fire (4), smokesticks (2), thunderstones (4); Other Gear studded leather, dogslicerUE, mwk dogslicerUE, shortbow with 20 arrows, 18 gp

Ecology

Environment temperate forest and plains (usually coastal regions)

Description

Goblins adore theft, and are adept at slinking about undetected. Goblin sneaks are master ambushers and spectacular hiders. The most talented also incorporate their racial love of fire into their tactics.

Creatures in "Goblin" Category

NameCR
Goblin1/3
Goblin Chief9
Goblin Commando2
Goblin Firestarter4
Goblin Frog-Talker5
Goblin Outrider1
Goblin Sneak1
Goblin Stickylord6
Goblin Vulture Pilot3
Grizzled Rider5
Monkey Goblin1/2
Mutant Goblin3